Intimidating rage nwn
What happened at the Jessie wall -- everything leading up to it, and everything after – still strikes me as a microcosm for many things.
It's about what happens when cultures clash and territories are disputed; when people misinterpret rules, or misapply them.
It's even more obnoxious if you're not the kind of person who is in the world to shoot or get shot at it -- and at the time, at least, most Residents in SL were decidedly not in that category.
INTRODUCTION I asked the red man with the devil horns to tell me what happened at the Jessie wall, but he just shot me dead.
Getting gunned down is actually the kind of response you should expect in the Jessie simulator, also known as "the Outlands", where wanton violence is expected, even encouraged.
WWIIOL is a complex massively multiplayer simulation game which makes the whole European theater its playground.
The people who play it tend to be older history buffs and experts on the weapons and tactics of the era; many of them are veterans, active-duty military, or military brats.
"These were the folks that lasted through initial bugs, and were able to appreciate a game that didn't rely only on first-person effects." Meanwhile, in the world outside, the coalition invasion of Iraq was reaching its apex.